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981. Sticky:New dev blog: U and I - Our Little Improvements Together - in EVE Information Portal [original thread]
Liang Nuren wrote: I can see that being a problem. Sounds like the only way to get around that would be to locally cache the My Orders list on the client and refresh it only when you get a wallet update related to market orders or modify a mark...
- by Sentient Blade - at 2012.03.07 18:59:00
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982. Sticky:New dev blog: U and I - Our Little Improvements Together - in EVE Information Portal [original thread]
These are good changes and should provide a nice benefit. I would however like to suggest some other mechanism for showing items within your route; it's a great feature but at some point color highlighting is going to need to be used for an even ...
- by Sentient Blade - at 2012.03.07 18:30:00
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983. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
Eugh.... Just what we always wanted... having to spend even *MORE* time cross-training to experience the different races and play styles of EvE. Battlecruisers is one of the best skills there is for a very good reason; you spend a month training ...
- by Sentient Blade - at 2012.03.06 18:13:00
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984. How much have you spent on Eve? - in EVE General Discussion [original thread]
Too much.
- by Sentient Blade - at 2012.03.05 18:51:00
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985. Sticky:New dev blog: What's in a name - in EVE Information Portal [original thread]
Meta Level 1: Upgraded Meta Level 2: Limited Meta Level 3: Experimental Meta Level 4: Prototype The order makes no sense to me.... You don't upgrade something and then have it limited. Also, experimental and prototype mean the same thing.... it'...
- by Sentient Blade - at 2012.02.29 16:27:00
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986. Sticky:New dev blog: The Eve Online Launcher: T-minus not that much - in EVE Information Portal [original thread]
Good stuff... but I would like to offer a couple of suggestions that would turn this from 'good' into 'fantastic: * Saving the login details of user passwords. Don't mention security, please, if someone wanted to steal my password and had code ex...
- by Sentient Blade - at 2012.02.28 18:26:00
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987. PVP arenas??? - in EVE General Discussion [original thread]
Kha'Vorn wrote: Arenas do not, and will never fit in the sandbox. Tell that to anyone who has ever played sports. The real world is a pretty big sandbox and arenas work in there just fine.
- by Sentient Blade - at 2012.02.26 19:58:00
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988. Kicking a corp member in space... - in EVE General Discussion [original thread]
Hmmm I thought you could kick nowerdays because of supercap pilots... If you can't kick him at next down time, escalate the petition.
- by Sentient Blade - at 2012.02.20 10:54:00
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989. ANECDOTAL PARANOIA: CCP is fudging the Solar System, Online Pilots, PLEX - in EVE General Discussion [original thread]
While it would be very assassins-creedish to hide a few hundred bots inside the largest local list in the game, I suspect this one might get veto'd by the guys who were trying to keep Jita running.
- by Sentient Blade - at 2012.02.18 10:12:00
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990. Felicia Day in impressed by Eve (sort of) - in EVE General Discussion [original thread]
Do you want to date her avatar? She's got scars. And her outfit isn't NEX'd enough by far. Har har har. Seriously though, Felicia seems a really sweet person. If she can stick around without being griefed out the damn game, that would be a positive.
- by Sentient Blade - at 2012.02.11 18:53:00
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991. Timer to DIAF - in EVE General Discussion [original thread]
Agree with reduction of jump clone timers. There's been dozens if not hundreds of threads on it and the argument still remains - 24 hour waits are a drag on willingness to engage in combat.
- by Sentient Blade - at 2012.01.31 12:50:00
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992. Channel Watch List - in Player Features and Ideas Discussion [original thread]
I agree - but I did want to offer it as an easy-to-do solution. IMO the best possible outcome would be a proper always-on-top horizontal system tray at the bottom of the screen, with the appropriate text and grouping of windows. But the old style...
- by Sentient Blade - at 2012.01.28 19:38:00
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993. Channel Watch List - in Player Features and Ideas Discussion [original thread]
I think it's fair to say that the response to the new Neocom has been mostly negative - with a large amount of the dislike stemming from the way the Neocom handles things like chat. Therefore I propose a partial solution to the chat issues: The ...
- by Sentient Blade - at 2012.01.28 08:14:00
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994. Y-T8 Overcharged Hydrocarbon Microwarpdrive Appreciation Thread - in EVE General Discussion [original thread]
Y-T8 you shall be missed. Unless CCP changes the damned names back, in which case bravo.
- by Sentient Blade - at 2012.01.25 01:23:00
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995. Destructible Stations - A Thought - in EVE General Discussion [original thread]
Destroying outposts and everything in them would be moronic. It actively discourages the building up of assets and strength in null, as all it takes is a few supers dropped on your home system over the course of a week and bam, everything gone. A...
- by Sentient Blade - at 2012.01.19 08:48:00
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996. Sticky:New dev blog: Your EVE client needs YOU! - in EVE Information Portal [original thread]
Graphics Performance: An easy way to turn off dust clouds. Those things seem to consume GPU cycles like non tomorrow.
- by Sentient Blade - at 2012.01.18 16:18:00
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997. Sticky:New dev blog: Your EVE client needs YOU! - in EVE Information Portal [original thread]
Speaking of performance.... please stop killing my hard disk by depositing thousands of mostly empty files on it. Can we please have corp / alliance / system logs append to each other over the duration of either a day, a week or a month. I find ...
- by Sentient Blade - at 2012.01.18 16:10:00
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998. Sticky:New dev blog: Your EVE client needs YOU! - in EVE Information Portal [original thread]
Stop the items window from seemingly re-load every single icon that it has to display. It's almost as if rather than creating the bitmap once and rendering it multiple times, it's going into the resource DB and re-creating it for every single oc...
- by Sentient Blade - at 2012.01.18 15:55:00
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999. Rules about local chat? - in EVE General Discussion [original thread]
There are not any local chat rules per say - the ones you need to be looking at are the general terms and conditions as referenced in the EULA: http://www.eveonline.com/pnp/terms.asp.
- by Sentient Blade - at 2012.01.18 03:10:00
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1000. Warp to 0. Why ? - in EVE General Discussion [original thread]
Iris Bravemount wrote: This would encourage players to THINK about their indy fits, encourage teamwork (have a buddy in a t1 repair cruiser escort you). Good try, but no. A properly fit T1 hauler of any kind (that's still capable of doing ...
- by Sentient Blade - at 2012.01.16 15:10:00
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